Artificial Intelligence and Video Games ( 8 hours)

Teachers: Massimiliano Schembri (University of Naples Federico II)

This course will introduce Artifiical Intelligence from the perspective of game development. In the first part of the course we will present the main areas of game development in which Artificial Intelligent is applied. The second part of the course will be mainly practical. We will analyze the structure and workflow of a modern game engine and we will try to implement a simple AI technique.